From the GeoQuest Archives: Report by BroCann – 2014 Crescent Head

Some say just getting your whole team to the GeoQuest start line is the first major milestone. For team BroCann (brothers Andy, Lukas, Mick, and cousin Steve), that was already a win. With sick kids, sick partners, and way too much salt-water gargling, simply arriving in Crescent Head together felt like an achievement.

Our first drama came when Lukas unpacked his car and found oil all over his bike and brakes. An 800km drive with a blown diff seal will do that. With no spare pads, we cleaned everything using every alcohol wipe the local chemist had. Eighty percent braking would have to do.

Our goal was simple: finish together. A top-50% result was the stretch target. Being our first Geo, the unknowns made anything more ambitious unrealistic, but five months of training gave us confidence.

Friday was spent testing kayaks and practicing deep-water re-entries. Mick’s first attempt nearly drowned him, but he recovered well. With strong winds forecast, we were warned the ocean leg might be cancelled. Thankfully, planning went smoothly and we were in bed by 9:30pm.

Saturday started with very little sleep thanks to a nearby bucks party. Lukas suggested we treat it as “XPD training.” After a brief panic about our control card, we started near the back, avoided the chaos, then worked our way forward. The first ride went well and we hit the first TA in first place in the men’s category.

Lukas and I took the swim/run, enjoying warmer water than expected, while Mick and Steve tackled the longer run. A bush bash through thick lantana earned us some scratches but saved time. After regrouping at the beach, we were back on the bikes and still feeling strong.

Soft sandy tracks made things tough, but reaching Smokey Cape lighthouse was a highlight. At the next TA, ham sandwiches and Coke tasted unbelievable. Our first navigation error here was caught early by Steve, limiting damage. Team DASH passed us on the beach run, and I became a firm believer in tow ropes.

Packrafting was slow and awkward, but we made it across and hit our stride on the bikes. Lukas carried most of the raft gear — our way of “equalising” things. We clawed back time and entered the first rogaine in the lead.

Unfortunately, the rogaine unraveled. We couldn’t find our first checkpoint for over an hour and had to change plans. Steve navigated well despite slipping and hitting his head, while Lukas’ stomach issues created “hazard zones” behind him. A four-hour leg became six. We ran out of water, refilled from creeks, and finished the leg at midnight in third place. As the Geo blog put it: “the wheels fell off.”

Back on the bikes, things improved. We flew downhill, narrowly missing a massive drop at 50km/h, and made up nearly half an hour. Hot food at the next TA helped, even though stomach problems spread through the team.

Night kayaking on the Nambucca River was magical — until we started getting hit by jumping fish. One even landed in Steve’s boat. After a cold transition at 4:20am, dry bread saved my stomach and became my new favourite race food.

The next bike leg was long and hilly, with more stomach issues. I took over navigation and struggled badly in the next rogaine. Missed checkpoints, upside-down maps, and repeated hill climbs crushed confidence. Eventually we found what we needed, but skipped one CP due to low water and battery. That decision cost us a three-hour penalty.

We left that TA battered but determined to finish.

Anger, hunger, and the promise of hot food powered us through the next bike leg, which we smashed. Even though we were out of contention, we still beat the leading men’s team on that section. Quarry Road produced our first team “niggle” after nearly 38 hours — not bad.

Another raft crossing went smoothly with the tide, followed by uncontrollable shivering on the bike. Warm food and a fire at the next TA felt like heaven. Butter chicken had never tasted so good.

On the final kayak, sleep deprivation really set in. Steve had micro-sleeps, paddling without touching the water. We finally reached the TA at 1:14am to loud cheering from support.

The last leg was a 7km beach run. Navigation was fuzzy, we briefly lost each other in the dunes, and the “sleep monsters” appeared. Steve nearly walked into the ocean. The lights of Crescent Head seemed miles away.

We crossed the line at 5:11am after 45 hours and 11 minutes, covering 250km. We finished 17th overall, later adjusted to 21st after penalties.

Highlights were the bike legs, night paddling under the stars, and leading the men’s division for a while. Teamwork was excellent, with everyone stepping up when needed. Transitions and nutrition need work — and dry bread is now mandatory.

The rogaines were the low point, especially the second. More night navigation practice is essential.

A huge thanks to Linda and Dad for outstanding support, and to Reuben, Hannah, and Tom for enduring 48 hours in the car. Ice cream was the least we could do.

We debated racing again on the final beach run. Those conversations are sealed away until recovery is complete and the stories have settled in.

BroCann out.

From the GeoQuest Archives: Thunderbolt Adventure Racing 2017 Sawtell

The lead up to Geo 2017 was a little unusual. It had been raining pretty solidly and the forecast for the weekend was ominous with flood warnings up and down the NSW North Coast. This put the organisers in a difficult position as they knew from experience that rivers flood very quickly and this can compromise safety and rescue plans. They made an early call on Friday to remove the river paddling at the end of the race by removing three legs (two paddles and one bike leg) plus some single track MTB sections. Whilst this was disappointing for many of us, there really were no other options. What it did mean is that the pressure was taken off the Friday evening rush as we only had 8 legs to plan. This made for a more relaxing time but we still managed to fiddle around enough to keep us busy until hitting the sack to the sound of heavy rain at about 9.30. We also got to sleep in as the ocean paddle was shortened due to heavy seas. When re arrived at the start we were also advised it would consist of a few laps of the harbour – which we all thought would be very straight forward.

Leg 1 – Coffs Harbour Kayak

The race got underway in torrential rain with a the shortened paddle and we were a little surprised as the size of the shore break and waves even inside the harbour. Despite this we all had lots of fun in the waves, well except Josh who was extremely relieved to be back on ‘dry’ land and might have mentioned this once or a thousand times over the next few hours. We had managed to punch straight through the breakers from the start with a relatively uneventful although bumpy paddle leading the pack from the start and back onto the beach. We were a bit surprised at the carnage out there on the paddle, we saw a few capsized or sinking boats and later heard about some damaged boats and saw some spectacular photos.

Leg 2 – 13km Coastal Trek, Solitary Islands Walk

We quickly transitioned and headed out along the coast, for the most part running along the beach, crossing a few rivers and a couple of sections on a walking track. A few chasing teams caught us with a few kms to go as we overshot a turn losing a bit of ground. We surprised our support crew as we came into transition as our tracker updates were lagging behind but managed a speedy transition and headed out first on the bike.

Leg 3 – 19km Bike Bucca Forests

Little bit up little bit down mostly on 4wd tracks. Peak Adventure came past us after the first little climb as Hugh landed a flat and needed a tube in the back tyre. We later came back past them as they dealt with a broken chain.

Leg 4 – 8km Orienteering loop Bucca Forest

The rogaine loop where we needed to collect 6 of 8 CPs. We seemed to be the only team going anti-clockwise so we ran past many of the chasing teams as they headed in the other directions. We skipped the 2 checkpoints in the creek opting to get those closer to roads and judging from other teams experiences and photos this was a smart move.

Leg 5 – 40km Bike Orara Forests/ Upper Orara

Heading out on the longest bike leg of the race we saw the chase teams heading into transition knowing they would be chasing hard. Certainly a bit of climbing on this bike leg and a good way to test our teams recovery post Expedition Africa 3 weeks prior. We lost some time at the first CP as the tracks on the ground did not fully line up with what the map said. The rain had stopped briefly making one particular section of dirt road that was messed up by logging traffic super sticky, caking our tyres in thick mud. It was almost impossible to keep the wheels turning especially as we climbed. It was like riding a fat tyre bike made from lead. We were then searching for puddles to ride through to get some of the dirt off the bikes and at least when it started raining again it helped to clean our bikes.

After Leo got distracted by big Tonka toys, it was a welcome relief hitting some bitumen for a section nearing the end of the ride. Before hitting dirt again for a final climb. The final decent into the transition was steep and slippery, slipping and sliding on or off the bike. Team Tiger Adventure had caught us towards the end of this bike leg and made a few minutes on this descent as we dealt with a broken hanger on Hugh’s bike.

Leg 6 – 19km Trek Orara West/ Tuckers Nob

This leg proved to be the crux leg of the race. We set off just as darkness fell chasing hard to try to regain our lead. Our first challenge was to clamber back up the steep muddy descent we has just slipped down on the bike. We made reasonable time but Josh unfortunately rolled his ankle badly running down the next hilly section. We fed him neurofen and panadol and he tightened his laces. He didn’t enjoy clambering on the bigger rocks or uneven surfaces after that but he soldiered on. We caught up to Tiger Adventure as they were searching for CP 16 and proceeded to lead them up the wrong creek searching for it ourselves. We were then both caught by Peak Adventure and BMX Bandits descending down from the CP once we had located the correct creek. We were then able to swap some stories as the four teams formed a pace line running along a track toward CP 17. Unfortunately I think we all distracted ourselves and combined with tracks that weren’t marked well on maps, realized we were heading the wrong way. We all turned back and whilst Peak Adventure and ourselves stopped at the last track junction, BMX Bandits and Tiger Adventure continued all the way back down to the creek. Peak Adventure turned off the track to the left and after some discussion and studying the map we did too. We were very happy when we saw the checkpoint not far along this track. To transition from here was another Bycroft special. A seemingly endless steep slippery ascent followed by an even longer, steeper slide technical descent down. The question was whether you tried to stick to the sides where there might have been some leaf matter to step on or branches to grab but more sloped if you slipped or go for the flatter ruts in the middle with less to fall but also less grip. It was always a case that it seemed better whenever you weren’t. We ran pretty well down this again passing many half teams and catching Peak Adventure at the bottom as it turned into bitumen and then the transition.

Leg 7 – 22km Bike Pine Creek – Archery

Before leaving the TA we had to complete the archery challenge. Luckily Josh had done this before and shot 3 from 3, Leo managed to fluke the other 2 whilst Bern and Hugh at least learnt to shoot an arrow vaguely at the target. We left in front, ahead of Peak Adventure who looked like they might have a bit of trouble collecting their arrows. It was mostly a bitumen ride made challenging with limited visibility due to the teeming rain. A creek crossing and short ride on a beach path into the final TA we had made good time.

Leg 8 – 14km Coastal Trek

As we retraced our route out of the TA and headed towards the beach we saw team Peak Adventure in second place riding in. We estimated about 10-15min gap and knew they would be chasing hard. We were not going to be able to stroll on this last beach run. We keep checking for headlights behind us but this was difficult as we were passing Geohalf teams and we were convinced they would be chasing with headlights off behind us. There were no checkpoints on this leg just the lights of Sawtell in the distance that never seemed to be getting any closer. Through the torrential rain we eventually made the final creek crossing. The tide was flowing quickly out and Josh was nearly swept out to sea as we swum across, landing on the not so soft oyster beds on the other side. One more km to the finish and we were finally able to celebrate a victory and defence of our title in a time of 15hours 41 minutes, in the end 35minutes ahead of second place Peak Adventure.

It was then lovely being able to enjoy (read collapse) the finish whilst cheering in Team Peak Adventure, Tiger Adventure and BMX Bandits and swap some stories with them before heading home for showers, more food and sleep, finally getting dry for the first time all day.

The course may have been shortened and altered due to some atrocious weather conditions but it was fun, fast, very wet and hurt. Everything we had expected and more. We tend not to be the fastest team, so we were pleased we had the legs to come out on top in what ended up being a fast race with few tactical options and limited opportunity to make big mistakes.

Thanks to our fabulous support crew the amazing Kim and Mike. We couldn’t have done it without you and although the pace of the race meant you had very little down time you certainly enabled some very speedy transitions for us.

We’ll see everyone next year!

From the GeoQuest Archives: The Rogue Squad Tackle GeoQuest 2012

by Liam St Pierre on JUNE 15, 2012

The GeoQuest adventure race probably represents one of the greatest tests of an AR team’s skills and ability on the regular Australian calendar.  The location (on the NSW mid-coast), length (up to 50 hours) and incorporation of support crew (allowing a linear race format) give this race a real adventurous feel, and I look forward to it more than any other event each year.  In 2012 GeoQuest returned to Forster, the site of the 2009 race where we had a very successful weekend (read the report here).  Outwardly I was claiming that we wanted to improve on our 9th place overall from the previous two years, but secretly I was hoping we could crack a top 5 position.  A look at the line up suggested any number of teams that were capable of a strong result, and therefore we would need a smooth race to do well.

As if the logistics of getting down to GeoQuest weren’t already bad enough (including support crew, double kayaks, transportation, accommodation, etc), we decided to double the load and enter two teams: Rogue-Samurai and Rogue-Spin City Cycles, both in the all male division.  There had been a bit of pre-race banter between the teams as to who was the “sister team” which served to increase the rivalry a notch.  It was great, however, to have such an enthusiastic bunch of guys to prepare and train with in the lead up to the race, and to hang out with down at Forster.

Race weekend rolled around soon enough, and map handout revealed a course characterised by what appeared on paper to be a number of tough bike legs split by various intermediate trekking and relatively short kayaking legs.  With pre-marked maps and laminator at hand, map mark up was a leisurely affair and we were in bed some time after 9pm.

The 2012 GeoQuest course involved a clockwise loop starting and finishing in Forster, substituting the traditional first leg of ocean kayaking for an island-hoping tubing/running leg through Godwin and Big Islands and over Pipers Bay to Green Point.  After our disastrous start to GeoQuest last year, I was keen for a clean start this year, but this didn’t really happen.  A minute before the race started, Glenn decided to see if his flipper would fit over his shoes, busting the buckle in the process.  By the time we had it fixed we were at the back of the starting pack, and the leaders were already over the water and disappearing around the corner.  Then after we finished the first swim, Paul threw his tube onto an oyster where it promptly burst.  The look on his face was priceless, but his tube certainly wasn’t the only victim of an oyster’s sharp edge that day.  Meanwhile, the other Rogue-Spin City team were having a ripper of a start, finishing the leg in fourth place just behind the main leaders.  Obviously their tubing practice prior to the race had paid off, although I’m still not sure if flippers or a paddle was the best option for this leg.

The second stage involved a 14km kayak south down Wallis Lake to Elizabeth Beach.  After working our way back through the field and sharing a tube between Sloshy and myself, we hit the water within sight of the other Rogue team, about 8 minutes back.  Obviously our paddle combinations weren’t ideal as Paul and I were busting ourselves to stay with the other boat, and we weren’t able to make any time on the other team.  We rectified this in the later paddle legs, swapping Paul out for Glenn, and this seemed to work well.

Coming off the kayak leg we were in 7th place overall and 3rd in the mens.  We hammered the transition and left in 5th place, passing the other Rogue team, and quickly caught and passed the leading mens team, the Instant Humans, who had over taken us on double skis during the kayak leg.   The run took us through a section of forestry that the race passed through in the opposite direction in 2009.  On that occasion we were left running around a golf course late on the second night of the race for a very frustrating hour looking for a track that was incorrectly drawn on the map.  This section gave us no such trouble this year however.  Indeed, the crux of the leg appeared to be a single CP at the highest point of the northern end of Myall Lakes National Park.  Located in very thick costal scrub, we were surprised to find ourselves out on our own during this leg.  We chanced a couple of unmarked tracks that appeared to be moving in roughly the right direction, and after initial inspection of a false knoll, we nailed the CP before bashing our way out.  We were pleasantly surprised and pumped up to find that we had made up 41 minutes on team Mountain Designs on this leg, passing them somewhere in the scrub to move into third position.  Meanwhile the other Rogue team was moving with a large pack of racers about 20 minutes back.

Excited by our position in the race despite such a sketchy start we headed out on what was a straight forward and flat ride through Myall National Park to the Bombah Point ferry terminal.  At some point towards the end of the ride while I slowed down to flip the map over on the map board, Mountain Designs came steaming past on the Pikey Road Train (they would go on to have the fastest split for this leg).  The ride finished at a ferry terminal, but catching a ferry would be too easy for a GeoQuest.  Instead, two team members from each team had to swim the 100m, run 500m up the road to collect tubes to construct a raft, then return to the rest of the team to float the bikes over.  Unfortunately, when Sloshy and I arrived at the transition area after the first swim we had beaten our support crew there.  However, Team Macpac, who were just about to hit the next kayak leg, were kind enough to lend us their tube raft, and we were able to borrow the remaining mandatory equipment from another team.  Two swims later, a quick hello to the Rogue-Spin City boys, a punctured tyre and we were all back over at the transition area, by which time our support crew had arrived.  We did this leg just prior to night fall, and we spared a thought for the teams that would follow in the dark when the temperature would plummet.

The ride was followed by a short, uneventful paddle where we caught Mountain Designs in the next transition (the Rogue-Spin City boys also worked their way up into 5th place overall by the end of this leg).  We spent the next 6 hours trekking a ridgeline over Nerong Mountain, swapping places and stories with Mountain Designs, running into the next TA (which was unsupported) together at around midnight.  The following stage was one of the defining legs of the race – a long mountain bike ride through Myall Lakes and Ghin-Doo-Ee National Parks made tougher by the big climbs and dark hours of the morning.  This leg is where we encountered the obligatory GeoQuest hike-a-bike.  After almost 8 hours of riding, we made the decent off the mountain just as the sun was starting to rise and into the welcoming arms of our support crew who we hadn’t seen for almost 14 hours.  The Rogue-Spin City boys were the last to make the full course cut off prior to this stage, ensuring them at least a top 10 position so long as they finished the race (a short course option was available on this leg which cut around 5 hours of riding).

From the bikes, it was back on foot again for a linear rogaine through Wang Wauk State Forest, collecting 4 out of 5 CPs.  The absence of a number of trails, which had long since over-grown, made for some tough scrub bashing to get into the controls on this leg.  On the third control, we again caught Mountain Designs, effectively closing a 38 minute gap after they had some navigational trouble on that control, but they quickly cleared off to put more time back into us.  On the final control for this leg, we met up with the BMX Bandits who had worked their way up into 5th spot overall, but still had to get one more CP on the rogaine.  They had obviously closed the gap on us a bit: enough to light a small fire under us and ensure that we pushed hard for the rest of the race.

The next bike leg allowed teams to split into pairs to get the next two CPs.  Glenn and I took the easier check point and, unsurprisingly, beat Sloshy and Paul to the meet up point.  After the other boys hadn’t turned up after half an hour however, we were starting to play through all the scenarios of what could have gone wrong: a broken bike, a broken body, or worse, they were lost!  Turns out that they had navigated fine to the CP circle, but upon not being able to find the flag spent a bit of time relocating and double checking their position.  After joining back up, we set off just on dark for what proved to be some of the most fun riding I’ve done in an AR – a ripping down hill followed by fast, graded 2WD country roads where we were able to work the pace line.

With fourth place (and first male team) virtually in the bag we were able to enjoy the final paddle and trek home without any pressure.  Pulling into the bank to collect the sole CP from a graveyard on the kayak leg we again caught Mountain Designs just leaving on their boats, having experienced trouble locating the correct grave stone with the punch.  The heavens started to
open up as we pulled into the final transition for the final trek, which was complete with a dodgy wooden log crossing over a creek (which Glenn and Paul did on their bums) and a soft sand run down the beach to Forster.  Pulling in to the finish line banner under the pouring rain at 1am after just on 41 hours of racing, there was not a single other human being to be seen – these race finishes are always a bit of an anti-climax.

Despite having a great race, I would easily rate GeoQuest 2012 as the longest and hardest Geo of the five I’ve done.  This is evidenced by the Team Macpac’s winning time of 35 hours (compared to the typical 28 – 30 hour average winning time for a Geo), as well as the fact that only 6 of the original 27 starting teams collected all the CPs from the full course.  The Rogue-Spin City boys had a strong finish to cross the line in 7th place overall and second in the mens division in a time just over 46 hours, finishing in some pretty miserable weather.

Thanks must go to the support crew from both our teams: Mike, Jane, Deb and Woodsy.  I’ve always said racers make the best support crew and these guys were awesome.  Thanks also to our sponsors Samurai Sportswear and Spin City Cycles.  Also a final thanks to Geocentric Outdoors for having such an epic race as a mainstay on the adventure racing calendar.  I look forward to seeing what’s in store for next year.

From the GeoQuest Archives: Race Report from Team AROC Mountain Designs

Team AROC which includes Tasmanians Matt Dalziel and Kris Clauson, recently won Australias biggest adventure race - the Geoquest. The winning team of the Geo Half was the Cowgirls with Jan Leverton, Kim Beckinsale, Susie Blissner and Thor Egerton.

This years Geoquest was held about halfway up Australia’s east coast near Port Macquarie at a place called Bonny Hill. As Australia’s premier adventure race the Geoquest draws together competitors from all around the country as well as a few brave Kiwis. The format is teams of 4, paddling, trekking and mtbing for 48hrs, with some tire tubing thrown in this year. The tubing proved to be a major focus of the race for many teams with a lot of designing and speculating before the race start. We first experimented with our tubes in Manly after jumping off the plane from Hobart (after it landed). However all we really learnt was that wrapping a tube in Glad Wrap and riding it kickboard style wasn’t gonna cut it. We ended up slapping a raft together on Friday morning before the briefing, and I must admit I was a little skeptical as to its prowess.

The race kicked off at 7:30 on Saturday morning with a paddle through the surf. Tom and I got swamped getting into the boat and then lost the hand pump that I had just got out to a breaking wave. With no chance of finding it we paddled on with a boat full of water with Tom making further contributions along the way. After the slow start to the paddle we jumped to 2nd when Landrover missed an obvious shortcut to the first checkpoint and then with the water emptied from our boats we flew past team Mountain Designs to finish the leg 1st.

We held our lead on the trek up the steep 400m North Brother before Landrover caught up to us on the way down to the tubing section. On the way down the mtn the anticipation of the subsequent tubing section inspired Matt into song - his now famous ‘Born to Tube’. It was this musical masterpiece that fuelled us through the tubing section in record time, helped or perhaps hindered by our sleek craft. By the end of the tubing were once again alone at the front with a lead we continued to build on slowly through out most of the race.

But the tubing didn’t end there, Oh no, we had to carry the rafts a full 7km back to headquarters! A leg we dubbed the ‘Death March’ as it felt like we were carry a casket.

Leg 2 started with an mtb along some really nice single track which in turn bought us to the swim. We waded and swam a few hundred meters across a lakey lagoon to fetch a boat which we then paddled back, loaded our bikes aboard and swam and paddled it back again. We then deposited our bikes and once again climbed aboard our trusty raft for the final tubing section. The thing that stuck in my nose from this leg is truly incredible smell emanating from Tom’s posterior. Unfortunately Tom was near the back of the raft and despite all its graceful waterlines, the slight tail breeze was still outdoing us. A short run down the beach saw us back at HQ for the Leg 3 which wasn’t revealed until we’d finished leg 2. This meant we had to mark up the maps in transition.

A long mtb started leg 3 and took us into the night, there were some very steep hills which were a struggle to even walk up. An unrestrained act of kindness saw us move a small friendly snake off the track so it wouldn’t be squashed by the rest of the field. The ride took us along some great cliffs with awesome views, but we couldn’t really see a great deal in the dark, just a few far off lights and the torchlight disappearing into the void below. A puncture on my behalf put a brief halt to proceedings. Then a section of tricky nav and we were at the start of the rogaine section.

Most of the checkpoints on the rogaine were pretty easy but one was a right pain in the ass. We had to bash along a creek looking for a junction but the problem was we couldn’t tell where the creek was, it kept disappearing and only made its presence known every now and then with a small soak in the otherwise flat and featureless terrain. The main highlight of the rogaine was however the abseil, a nice drop with a great view, except is was still dark for us. Once back to our bikes it was but a short ride back to HQ for the final leg of the race.

Leg 4 required support crews to drive teams about 60km to a drop where we’d start racing once again. With 1hrs timeout for the drive and 20mins compulsory rest before leaving we had thought we’d have a hot shower before we left. Sadly it was not to be as just getting ready to go took us the whole 20min. We enjoyed the drive though, first stuffing our faces with real food before slipping into a satiated slumber.

Leg 4 began with a 25km trek, a section which proved to be the most demanding of the race, mainly due to one very troublesome valley. We spend 2hrs making our way a mere 2km to 2 checkpoint located in the bottom of a gorge like valley. It would have been truly spectacular in the daylight, even in the dark its was quite impressive as we picked our way up down and around cliffs, up the creek and through the bush.

Daylight caught us near the bottom of a 500m descent of yet another big hill and nearing the end of the trek. With the end of the race in sight and a lead of about 2hrs we were starting to look forward to the finish. Another short 21km mtb saw us back into our kayaks for the 2nd and last paddling leg. The boats felt so fast! We must’ve become accustomed to paddling tire tubes because these things felt like rockets. We paddled hard for the first hour or so before we calmed down a bit, just in time for a checkpoint and a very convenient portage. A bit of shallow water after the portage almost became our undoing as Alina played princess and insisted on being carried across the sandbar while Tom then wanted to paddle the boat like a surfboard. Luckily Alina kept the whip cracking and we were soon all back in line steaming toward the finish once more.

A rather relaxed transition saw us into the last 7km run and the last section of the race. At the final checkpoint I was finally relieved of the stressful job of carrying the control card. We enjoyed all the beach scenery as we approached the finish line. Our finishing time was somewhere around 29hours. The occasion was such that Matt almost broke into song once more, but was struck down by a dash of stage fright. So it was hot showers and a team sleep before lashing out for a night on the town.

Matt did find his voice in the presentation the following day and treated the crowd to a heartfelt rendition of ‘Born to Tube’. The video will be on sale soon.

From the GeoQuest Archives: Guy Andrews 2006

You have to love the coastal locations Craig and Louise of Geo Centric find every year for the Geo. I remember travelling the east coast many times in my surf Ironman days and seeing all the signs off to small towns like Hat Head, Seal Rocks, Scotts Head — the east coast has more “head” than Bill Clinton… well anyway…

This year’s location was fantastic as always, but as I was traversing the cliff line last Sunday night with a full moon to light the way, I thought that perhaps one year it would be nice to stay on the coastal strip the whole race.

Team Anaconda’s race started a little shaky, with us scrounging up one support crew at 8pm on Friday night. We were pleasantly surprised to have new recruit Ross on board one hundred percent, taking notes like a secretary (not Bill’s!) and truly getting into it.

Along with Ross was my twelve-year-old daughter Maddison, who came along to every transition and seemed to be awake as long as the team. Heaven help me when I have to support her team in a few years’ time.

Gloria, my beautiful mum, was there as last year, cooking up a storm “in Styrofoam cups” every transition, along with a thousand cheese and Vegemite sambos. Thanks to those guys from all of us.

Stage One
Kayak 12km, Trek 15km, Tube 1.5km, Kayak 10km, Tube/Run 5km

Stage One went quite well for us. We set a steady pace and were happy to follow Millie into CP1, where we made sure to change clothes and shoes, not wanting to carry sand and drying salt for the ensuing trek.

I was quite upset with navigation after leaving Gapp Beach right on the tail of a fast-running Team Mountain Designs, when I found myself struggling to find the tracks indicated on the topo map. After being joined by Wilderness Wear and losing sight of MD’s, my frustration grew.

Upon arriving at the tube-to-kayak transition, I was surprised to find that Tronk had found a way past us — MD’s were actually still trailing.

It’s indicative of all the top teams in Australia now that the navigators can all find CPs. It’s a matter of route choice and surmising where new tracks may be, or others may not be.

We set off encouraged that Tronk and Wilderness Wear were in sight, and Millie a mere four minutes up the road — I mean, river.

A great transition from kayak to tube saw us dropping Tronk and WW, and within 2.5km of HQ and the end of Stage One, catching Millie.

Stage Two
20min compulsory stop, 50min car drop, Cyclegaine, Rogaine, Cycle, Hike-a-bike from hell, Team split, Cycle

Anaconda had a great race for transitions, with our changeover times totalling 3hrs 5min, against MD’s 3hrs 7min, Terra X 3hrs 2min, and Tronk 3hrs 17min. This included compulsory stops and transits.

Speed in transition was our plan from the outset. It’s “free time” — it’s much harder to ride, run, and paddle 30 minutes faster than to be better organised in transition.

The rogaine section was great. We went for 9 of the possible 10 CPs on the bike, completing it in two hours and one minute, allowing Rosi to rest her hamstring.

This left us with seven CPs on foot. With darkness and rain setting in, we started cautiously. I aimed into the creek line early to hit the CP, only to cop thick watercourse scrub.

The rhythm picked up but was never smooth — rain pelting down and frustrating flora everywhere.

We arrived back at the Start/Finish CP tailing Tronk, who had navigated superbly to move into first. Millie and MD’s were still out, and unbeknownst to us, MD’s would take another hour forty-five to finish.

Then came the “killer hike-a-bike” — an overgrown trail climbing 500m. John Jacoby bulldozed the way. After what felt like all night, we reached the ridge below the tower.

I discovered a flat but climbed as long as possible before changing it. It was nice to hear encouragement from Tronk as they passed.

At the split sport leg, Rosi and I took the cycle CPs, using a “get out of jail free” card to drop one. John and Darren searched for two.

When they returned, John quietly said:
“We didn’t get any checkpoints.”

Plan A was gone. Plan B began.

John and I headed back out. After recalculating, we realised we’d dropped onto an unmarked road too early. Two hours later, we returned with both CPs.

No other teams had found them. Tronk thought they were misplaced. Then Brett Stevens from MD’s arrived with his card punched.

Tie for first.

Back to HQ at 4:30am. Gloria’s cooking. Ross and Maddison’s support. Groundhog Day.

Stage Three
42km Ride, Mystery Trek, Ride, 20km Kayak, 11km Trek

We started one minute down but passed MD’s after sunrise. Rosi was flying, as she always does late in races.

The climbs were brutal, but we built a 26-minute lead before the mystery trek.

I plotted the four CPs and cleared the first two quickly. Then we lost the race.

Without my compass, I relied on John’s bearing. We headed south into thick vegetation, emerging far from where we wanted. The lantana was so bad we invented “lantana caving” — crawling on hands and knees.

Mirage Terra X joined us. Darren’s rear hub failed. We knew more time would be lost.

At the kayak transition, we were 20 minutes down.

Cold, wet, and tired, we changed, portaged the ski (never meant for that), and paddled on — singing and dreaming of food.

With 15 minutes to make up, we followed moonlit headlands, enjoying the most scenic part of the race.

Then we saw Tronk’s lights behind us.

“They can’t be more than 6 or 8 minutes back,” I yelled.

We sprinted.

High tide cut us off. I leapt into the blowhole and swam across. The others followed.

We ran to stay warm. Five kilometres of sand. Two headlands. Finally, the trail to HQ.

We put 25 minutes into Tronk on that run.

Finished 3rd at 9:35pm.
14 minutes behind Terra X.
1 hour 32 from Mountain Designs.

A feed. A shower. And deep satisfaction.

Well done to all teams, and to MD’s — who trained hard all season and deserved the win.

Adventure racing teaches you this:
Never give up.
The race is not over until you cross the line.

Yours in Adventure Racing,
Guy Andrews

What an awesome (and hot) day out at Explore Canberra 2026!

Team Are We There Yet?!

Teams took on a brilliant course around Lake Tuggeranong and beyond, kicking things off with a kayak leg across the lake before collecting trekking checkpoints along the foreshore — including a few bonus CPs and a great hill climb for the adventurous (and even a cheeky Maccas stop for those who needed fuel!).

From there, teams rode the awesome fire trails and mountain bike trails along the Murrumbidgee River, got their feet wet chasing down an island checkpoint, and enjoyed plenty of classic adventure racing moments along the way — including some bonus time up for grabs for those willing to push a little further.

It was fantastic to see so many junior teams out on course, taking on the challenge with huge enthusiasm. A massive thank you as always to our volunteers and crew who made the day run so smoothly — we couldn’t do it without you.

A quick note and thanks for your patience — the extreme Canberra heat well and truly fried our timing system on race day 😅. We’ve since replaced it and worked carefully through the data to make sure the results are accurate. We really appreciate everyone’s understanding while we got this sorted.

Results and Highlights

Of course, everyone who made it to the start line was a winner on the day, but congratulations to our category winners:

Full Course — Men’s
1st — Tank Slappers
2nd — OFT Injured
3rd — Searching for Direction

Full Course — Women’s
1st — Row, Bike, Run
2nd — Vi-Queens
3rd — The Pack

Full Course — Mixed
1st — R&B
2nd — The Unpredictables
3rd — 1 Fast 1 Furious

Full Course — Juniors
1st — Master Control
2nd — Results Racing Generations
3rd — Shaw Thing

Half Course — Men’s
1st — Pour It On

Half Course — Mixed
1st — Are We There Yet
2nd — Lost, But Committed
3rd — Toohey Tities

Half Course — Juniors
1st — The Leopards
2nd — The Flying Tacos
3rd — The Piggies

Well done to everyone who raced — great teamwork, smart navigation, and plenty of grit on display all day.

Full Results and the course are available here for Download

There's a great gallery of finish line pics available here on Facebook

Up Next → Explore Northern Beaches in March

If Canberra has you fired up for more, the next stop on the Explore calendar is the Explore Northern Beaches adventure race in March

Expect stunning coastal trails, fast fire roads, technical singletrack, and classic Wild&Co navigation — all just north of Sydney in one of our favourite adventure playgrounds.

Whether you’re brand new to adventure racing, racing with family and friends, or chasing a competitive hit-out, the Northern Beaches event is the perfect next challenge.

Enter now: wldnco.com/explore-series

We can’t wait to see you back on the start line soon.

Canberra Explore Heads to Lake Tuggeranong This Weekend

The Wild&Co Explore Adventure Race returns to Canberra this weekend, with teams set to take on a day of navigation, trekking and mountain biking around Lake Tuggeranong.

Race HQ will be located at Mundang Beach, providing an ideal base for the event with open parklands, lakeside access and excellent trail networks surrounding the course. The area offers a unique mix of urban convenience and natural terrain — just minutes from the city, yet feeling a world away once teams are out on course.

Competitors can expect classic Explore racing: working together as a team, navigating through checkpoints, and choosing how hard to push throughout the day. Whether it’s a first-time adventure race or another step along a longer journey, Explore events are designed to be achievable, engaging and fun.


Event Details

  • Race HQ: Mundang Beach, Lake Tuggeranong

  • Event: Explore Canberra Adventure Race

  • Entries: wldnco.com/explore


Info Kit Now Live

The Explore Canberra Info Kit is now available and includes all key event information, including:

  • Event schedule

  • Race HQ details

  • Equipment requirements

  • Course notes

  • Safety and logistics information

View the Info Kit here

We’re looking forward to welcoming teams back to Canberra and seeing everyone on the start line this weekend.


Explore Canberra Bike Drop

You will need to drop your mountain bikes at a point on the course prior to the race. Make sure you allow yourself time to do this. It is approximately 5kms and 5mins drive from this location to race HQ and you need to have done this before race registration and briefing. 

The bike drop will be open to receive bikes between 0630 – 0830 ONLY. You must drop your bikes between these times. Not earlier, not later.

The area is quite small so please be patient and follow the instructions from event officials.

The location of the bike drop is The Park Adjacent to: 

74 Florence Taylor St
Greenway ACT 2900

Google Maps Location: https://maps.app.goo.gl/LEAN2pKfaqArfuy97

Wild&Co launches Team Rankings and Hall of Fame to celebrate participation, legacy and 10+ years of racing

Twenty finishes. Seventeen category wins. One outright Legend crown. More than a team, the Wild Women are a living chapter of Australian adventure-racing history — relentless, respected, and still raising the bar.

Wild&Co has today launched a new Team Rankings system and All-Time Hall of Fame, marking a major step in recognising the teams who keep turning up, year after year, across Australia’s adventure racing calendar.

This first release brings together results from Wild&Co events — including Hells Bells, GeoQuest, Terra Nova 24, Top Dog 24, Legend, Buckley’s 24 and the Explore Series — to begin telling a much bigger story than podiums alone.

Because adventure racing has never just been about winning.

It’s about the teams who show up tired but excited.
The ones who race again after a DNF.
The teams who evolve, change members, try new formats — and still come back.

A celebration of participation — not just performance

The new Wild&Co Team Rankings are intentionally designed to reward consistency, commitment and participation, not just one big result.

While overall winners and category champions are absolutely celebrated, the system is built so that strong mid-pack finishes still matter. Teams don’t need podiums to climb the rankings — they need seasons of showing up.

The rankings are updated twice each year and include:

  • current-year rankings

  • all-time rankings

  • best-results lists

  • and full-history participation records

View the rankings

Honouring the teams who built the story

Alongside the rankings, Wild&Co has launched an All-Time Hall of Fame — recognising teams who have completed multiple events across many years.

This is where the legacy lives.

The Hall of Fame celebrates teams whose names appear again and again across start lines, results sheets and finish photos — not because they chased glory, but because they kept choosing to race.

View the All-Time Hall of Fame

Eleven finishes. Six overall wins. Six category wins. Thunderbolt don’t chase moments — they build dynasties and leave podiums in their wake.

Recognising legends — and the everyday heroes

This first release already highlights some extraordinary long-term contributors to the sport, including:

  • Mountain Designs Wild Women — one of the most accomplished and enduring teams in Australian adventure racing

  • Thunderbolt — a benchmark team across GeoQuest and beyond

  • Vortex Divas — consistency, resilience and longevity across multiple major events

  • Alpine Avengers, The Keen Talkers, 3 Points of Contact, ThoughtSports, Adventure Junkies, BMX Bandits, Rogue Adventure — long-time community stalwarts and legends

  • The Hornets — always turning up, always in the mix

  • The Kaiarahi Collective — a powerful example of identity, culture and community within racing

These teams sit alongside hundreds of others who may never win overall — but whose commitment is just as important to the sport’s heartbeat.

A trial release — and a living system

This launch is intentionally labelled as a trial and test run.

Adventure racing history spans decades, formats have changed, and older records are sometimes incomplete. While every effort has been made to ensure accuracy using official results and tracking data, there will be errors — and that’s okay.

This is not a finished product.

It’s a living system that will improve, expand and sharpen over time as more history is processed and more teams engage with it.

If something looks off — a name, a roster, a result — Wild&Co encourages teams to get in touch so it can be reviewed as part of future updates.

Looking forward

Wild&Co has been running events for over 10 years, with races like Hells Bells and GeoQuest carrying nearly 25 years of shared history behind them.

This project is about honouring that past — while building something meaningful for the future.

Not just for the elites.
Not just for the podiums.
But for everyone who lines up, takes the map, and has a go.

Because in adventure racing, participation is the legacy.

Links:
View the Rankings
View the All-Time Hall of Fame

Terra Nova 24 Adventure Race Heads to Mollymook

Photo by Thomas Yohei on Unsplash

The iconic Terra Nova 24 Adventure Race is heading to Mollymook, NSW, marking an exciting new chapter for one of Australia’s most respected 24-hour adventure racing events.

Set on the stunning NSW South Coast, Terra Nova 24 will challenge teams to navigate a demanding, non-stop course across coastal, forest, and hinterland terrain — using only a map and compass — over a full 24-hour period.

Known for its raw, traditional adventure racing format, Terra Nova 24 combines trekking, mountain biking, kayaking, and navigation, testing endurance, teamwork, and decision-making under pressure.

“Mollymook offers an incredible mix of coastline, bushland, and rugged terrain,” said Chris Dixon, Event Director. “It’s the perfect setting for a true navigation-focused 24-hour race — challenging, beautiful, and a little bit wild.”

Mollymook’s dramatic headlands, beaches, and surrounding bushland will form the backdrop to a course designed to reward smart navigation and strong teamwork. As with all Terra Nova events, the full course details will remain secret until race briefing.

RACE FORMAT

  • Terra Nova 24 (Full Course): Approx. 120 km+ over 24 hours

  • Terra Nova Half: Shorter course with the full 24 hours to complete

  • Teams of 2 or 4, with Mixed, Female, and Male categories

ENTRIES

Entries are now open.
Early Bird entries close 31 December 2025.

Terra Nova 24 continues its legacy as a pure, old-school adventure race — where navigation matters, teamwork is everything, and finishing is a genuine achievement.

For full event details and to enter, visit www.terranova24.com.au.

1 week to go to Buckley's 2025 – Make sure you're ready!

1 week to go...make sure you're properly equipped and ready to go!

NOTE – This information is only available to those team members who have their name registered with Wild & Co and who appear on the team list. Team captains – you may need to forward this to your other team members.

WITH JUST A FEW DAYS TO GO, THE EVENT IS SHAPING UP TO BE AN EXCITING ONE. THE COURSE IS SET, WE'RE SETTING UP HQ, PLACING CPS AND PACKING THE RACE PACKS. THIS EMAIL CONTAINS A FEW IMPORTANT REMINDERS SO PLEASE READ CAREFULLY!

 

Important Documents

IT'S ESSENTIAL THAT YOU CAREFULLY READ THE INFORMATION PACK (CLICK THE IMAGE ABOVE OR THE LINK BELOW) WHICH INCLUDES ALL THE IMPORTANT INFORMATION YOU NEED, INCLUDING THE MANDATORY GEAR LIST. IF YOU HAVE QUESTIONS PLEASE ASK.

 

Bike and Gear Drop

BIKE AND GEAR DROP IS AT HQ THIS YEAR SO SUPER SIMPLE!

 

Paddle and PFD Hire

THIS YEAR, PADDLES AND PFDS WILL ONLY BE PROVIDED AS NEEDED – IF YOU WOULD LIKE TO HIRE A PADDLE OR A PFD PLEASE FILL IN THE FORM HERE: PADDLE AND PFD HIRE

 

Extra Mandatory Gear

  1. FOR THE 2025 EDITION HELMETS ARE REQUIRED FOR THE FIRST KAYAK LEG.

  2. BIKE LOCK RECOMMENDED

 

Volunteers Needed

WE'RE SHORT A FEW VOLUNTEERS AT THE MOMENT AND WOULD LOVE SOME EXTRA HQ AND TRANSITION AREA VOLUNTEERS. WE'VE GOT A GREAT LINEUP OF TEAMS AND A REMOTE-ISH TA THAT NEEDS SUPPORT!

You don't need a 4x4 to access so no stress there, but if you have a camper van, it is overnight.

If you can help please email hello@wldnco.com or fill out the form here: https://www.wldnco.com/volunteer-with-us

It would be awesome...and of course you get free entry to the next event if you help for the whole event.

Wild&Co Announces “Explore Series” of Adventure Races for 2026

A fresh name designed to welcome new racers and better reflect the true spirit of adventure racing

Wild&Co has announced that its 6hr Series will officially rebrand to the Explore Series from 2026.

The update comes in response to feedback from participants and newcomers who found the “6hr” label confusing — often assuming the event required racing at high intensity for the full six hours.

“While the course cut-off remains at six hours, the vast majority of teams don’t spend that long on course,” says Wild&Co Race Director Chris Dixon. “Winning teams typically finish in around three hours, most teams take around four to five hours, and those who want to walk, take their time, get wonderfully lost, or squeeze full value out of the day might take the full six.”

The new Explore Series name better represents what these events are truly about: discovery, navigation, teamwork, and enjoying the outdoors at your own pace.

Wild&Co hopes the updated name will reduce the intimidation factor for newcomers who may see “6hr” and assume the event is beyond their ability. “These are some of the best entry-level adventure races in Australia,” says Dixon. “We want new people to know they’re absolutely welcome — you don’t need elite fitness or racing experience to take part.”

Where will we take you in 2026?

The Explore Series will return to a lineup of iconic locations, starting with the awesome trails around Canberra, before heading to Sydney’s relaxed Northern Beaches. The adventure continues north to the spectacular Sunshine Coast and Gold Coast, then dips back south to the fun and fast MTB trails near Brisbane, before finishing with a picture-perfect final event in the beautiful Shoalhaven.

The Explore Series offers an accessible, welcoming introduction to adventure racing for teams of all abilities.

All the details are at www.wldnco.com with locations for each race being announced through the year.

To Enter: wldnco.com

GeoQuest Turns 25: A Quarter Century of Wild Adventure and One Last Classic Race

‘Thunder-bandit-wild-avengers’ with Dave, Hugh, Ali and Sloshy winning Geo 2021 at Crescent Head.

PRESS RELEASE — FOR IMMEDIATE RELEASE

After 25 years of mud, mountains, and mayhem, Australia’s toughest adventure race is celebrating its silver anniversary in true GeoQuest style — with white water, wild terrain, and one final classic race format before big changes ahead.

From Batemans Bay to Yamba, GeoQuest has taken racers through the wildest corners of the NSW coast. Some say they’ve paddled every river east of the Great Divide; others are still washing the mud out of their gear from the early 2000s. Through floods, storms, and sleepless nights, GeoQuest has remained the proving ground for Australia’s and the world’s best endurance athletes.

2026: THE 25TH BIRTHDAY RACE — FORSTER, NSW

This June, the legendary course heads to Forster, building on the plans from the 2025 edition that was cancelled due to severe weather. While teams never got to see that course, we’ve had extra time to make it something truly special for GeoQuest’s 25th birthday. It still includes white water, of course — along with plenty of our favourite sections — but we’re also working hard behind the scenes to make this milestone edition one to remember.

“When we first designed GeoQuest, we wanted it to be the ultimate test of adventure racing — not just a race, but a shared experience that teams would talk about for life,” says Craig Bycroft, original course designer. “After 25 years, that spirit hasn’t changed — only the mud, the rivers, and the memories have multiplied.”

THE FINAL CHAPTER IN THE CLASSIC FORMAT

This will be the last GeoQuest in its current 48-hour format. Organisers have confirmed that 2027 will bring major changes, with new distance, time, and location options under consideration.

“If you’ve ever had GeoQuest on your bucket list,” says Chris Dixon, Race Director, “this is the one to do. It’s the end of an era — and the start of something new.”

ENTRIES AND EARLY BIRD OFFERS

Super Early Bird entries are now open at geoquest.com.au/how-to-enter for a limited time this month. Race information, logistics, and team details can be found at geoquest.com.au.

For those reliving past glories or getting inspired for their first Geo, explore the Race Reports archive and the Hall of Fame celebrating 25 years of Australia’s ultimate adventure challenge.

Media Contact:
Wild&Co
📧 hello@wldnco.com
🌏 www.geoquest.com.au

Epic Hills, Rapids, and River Crossings Define Top Dog 24

The mighty Murrumbidgee River

This year, Top Dog 24 once again delivered an epic event — starting in the nation’s capital and heading south-west into challenging hills and rugged terrain.

Fifty-five teams and nearly 150 racers arrived at race HQ in Stromlo for the 2025 event, lining up to collect their race packs for either the full ‘Top Dog’ course or the shorter ‘Little Dog’ course. Both had a 24-hour time limit and included running/trekking, paddling, and mountain biking to checkpoints scattered through back-country and wilderness areas. Finding these required solid map-and-compass navigation — and, as always, there were a few surprises and twists in the course.

At registration, teams discovered that they would be skipping the Stromlo MTB trails — featured in the previous two editions — and instead heading straight out to Cotter’s Crossing, the Murrumbidgee River, the Bullen Ranges, and, for full-course racers, on towards Tidbinbilla and Gibraltar Rock, where a mystery activity awaited at the summit.

Big highlights of the 2025 course included a white-water kayak down the Murrumbidgee, challenging navigation for both the full and half courses, some serious climbing, and a midnight river crossing back over the Murrumbidgee with bikes in tow.

In the full course, teams EXT2 and Results Racing pushed hard straight out of the gate, with Straight is Great, Proximity AR, and Capital AR in hot pursuit. In the half course, it was no surprise to see the Adventure Racing Maniacs (racing as a female pair) and Ainsley AR charging hard, with Argo and Are We There Yet? chasing them down.

After a quick trek and bike leg, the full and half courses split at Transition 1 (Cotter’s Crossing) — the half course heading to the river paddle first, while the full course tackled some fun off-trail navigation at Riverview Farm. It’s unclear whether there was a home-ground advantage for Sean King from Straight is Great, but we’re very grateful that he gave us access to his property for the day. Teams certainly enjoyed the rolling hills and engaging navigation.

Both Top Dog and Little Dog teams then took on the white-water kayak between Cotter’s Crossing and Uriarra. Featuring grade 1–2 rapids and good water levels, both courses reached Transition 2 with big smiles — and plenty of stories of capsizes and missed checkpoints. The hike back to Cotter’s Crossing and Transition 1 featured some tough navigation and the beautiful rolling hills the area is famous for.

As the sun went down, Top Dog teams headed for Tidbinbilla through the forestry, while Little Dog teams tackled a demanding bike ride across the Bullen Range to checkpoints 24 and 25 — and the now-notorious second encounter with the Murrumbidgee River.

Navigating their way through the forestry and Tidbinbilla Nature Reserve on bikes, Top Dog teams arrived at Transition 3 in the dark to discover a 10-kilometre trek up to Gibraltar Rock — and an abseil challenge at checkpoint 20. Although only 25 metres high, it required a leap of faith into the darkness below before teams continued the rest of the trek. A big thanks must go to Andy McLachlan and his crew for making the abseil happen, and to Challenge Works for providing the equipment.

Leaving Tidbinbilla, Top Dog teams re-joined the Little Dog racers at CP25, where they faced a 30–40-metre river crossing of the Murrumbidgee — with bikes. Teams were instructed to take a flotation device for their bikes and a life jacket for safety. Upon arrival, they also discovered they needed to travel off-trail, lowering bikes down a series of small cliffs beside a rocky, blackberry-filled creek just to access the river. These big challenges are what separate true adventure racing from multi-sport events on gravel roads — and it was the experienced racers who led the way through this section.

Once across the river, the final kilometres took teams along the gravel trails and bikeways circling Canberra’s suburbs, with many relieved to be out of the bush and back at the Stromlo finish line. The race director was, appropriately, berated for the nasty river crossing — though it’s unclear if he listened.

A big thanks must go out to all the teams and volunteers who made the event happen — there’s a lot that goes on behind the scenes, and they do an amazing job. Thanks also to Squirt, Wild Magazine, Parks ACT, and Stromlo for their ongoing support and permits.

Team EXT2 featuring Tim Boote, Elly Jackson, Tony Wilson and Joel Claxton

🏆 TOP DOG 24 – FULL COURSE

Mixed

  1. EXT2

  2. Capital AR

  3. Blood, Sweat & Vows

Female

  1. Tomorrow’s Problem

  2. Thelma and Louise

Male

  1. Straight is Great

  2. Proximity AR

  3. The Meerkats

🐶 LITTLE DOG – HALF COURSE

Mixed

  1. Are We There Yet?

  2. Mad Dogs and Englishmen

  3. Invert

Female

  1. The Pack

  2. Little Detour

  3. M&M Mountain Mavericks

Male

  1. Argo

  2. Emotionally Not Ready

  3. Joseph and Son

You can find the full results and tracking at www.topdog24.com.au/live.
The next adventure races from Wild & Co are the Shoalhaven 6-hour in Vincentia and Buckley’s 24 in Victoria — details at www.wldnco.com and www.buckleys24.com.au.

Top Dog 24 is part of the Adventure Racing World Series Oceania calendar.

TOP DOG 24 2025 INFORMATION KIT IS LIVE!

1 WEEK TO GO...MAKE SURE YOU'RE PROPERLY EQUIPPED AND READY TO GO!

With just a few days to go, the event is shaping up to be an exciting one. The course is set, we're setting up HQ, placing CPs and packing the race packs. This email contains a few important reminders so please read carefully!

Important Documents – It's essential that you carefully read the information pack (click the image above or the link below) which includes all the important information you need, including the mandatory gear list. If you have questions please ask.

Information Pack (including waiver)

Mandatory Equipment

BIKE AND GEAR DROP

Bike and gear drop is at HQ this year so super simple!

Paddle and PFD Hire – This year, Paddles and PFDs will only be provided as needed – if you would like to hire a paddle or a PFD please fill in the form here: Paddle and PFD Hire

EXTRA MANDATORY GEAR

For the 2025 edition Helmets ARE required for the kayak legs.

The final bike leg for both courses has a river crossing. Teams are required to bring a bike flotation device such as a inflatable mattress to float their bikes across a 35 meter stretch of river. Teams are required to wear their PFDs for this crossing.

2026 Series Launch: Adventure Awaits!

With just two races to go for the 2025 season we're looking at 2026 and have a truely adventurous line-up of events around the country.

We start out with the Terra Nova 24 in March, Legend Expedition Race in April in South Australia, GeoQuest in June, Hells Bells in August, Top Dog 24 in Canberra in October before finishing with Buckley's in Victoria in early December.

To celebrate the launch we're running a 10% discount across all Wild&Co events currently on sale until midnight Friday 12 September – use code LAUNCH2026 – and lock in your place at Terra Nova 24, Legend, GeoQuest or Hells Bells in 2025. That's an extra 10% off on top of Super Early Bird, Early Bird or regular rates and you don't need your final team so lock it in!

And if you can't wait for 2026 then entries are still open for Top Dog 24 in Canberra in October and Buckley's in December this year!

 

Suuuuuper Early Bird Entries End Midnight 30 Sept 2025

After an epic event in 2025 with a fantastic coastal location we're excited to head back to another coastal town for 2026...but which one? The location announcement is coming soon, but we've left a clue or two on the website. And with entries selling the way they are, it's set to be bigger than ever.

KEY DETAILS

Date: 7-8 March 2026
Location: Shoalhaven, NSW, Australia
Duration: 24 hour event, full and half course
Entries: Open Now
Super Early Bird: Ends 30 Sept 2025
Early Bird: Ends 31 Dec 2025
Team size: 2 person, 4 person

For more information or to register visit: www.terranova24.com.au

 

Another Legendary Location.

After three spectacular editions of the Legend Expedition we're back with a new location and a spectacular new course. This event will be a big highlight of our 2026 calendar and one not to be missed. There's already a great lineup of teams and we've got the local experts out on the trails now exploring and developing an incredible adventure.

KEY DETAILS

Date: 18-25 April 2026
Location: Murray Bridge, SA, Australia
Duration: 6 day event, full and half course
Entries: Open Now
Team size: 2 person, 4 person

For more information or to register visit: www.legendexpd.com.au

 

Mountain Designs GeoQuest heading to another spectacular mid-north coast location. 

Teams said 2024 was one of the best GeoQuest courses yet – we're confident for 2026 Mountain Designs GeoQuest will live up to its reputation as Australia's premier adventure race. We're looking forward to seeing the familiar faces and new recruits step up and take on this epic 48hr challenge. The event was re-scheduled from 2025 so with the extra time we've been working hard to make it extra special. And stay tuned, we've got a big announcement coming up!

KEY DETAILS

Date: 6-9 June 2026
Location: Forster, NSW, Australia
Duration: 48 hour event, full and half course
Entries: Open Now!
Super Early Bird: Ends 30 Nov 2025
Early Bird: Ends 28 Feb 2026
Team size: 4 person, Supported + Un-Supported Options

For more information or to register visit: www.geoquest.com.au

 

Mountain Designs Hells Bells is back for 2026 and set to be baddest event on the Aussie calendar.

After an epic central Sunny Coast location we're turning our eyes to the coast for an epic start location for the baddest 24hr adventure on the Australian calendar. We're currently exploring options in the heart of the coast – there's un-finished business with a few trails and secret spots and we can't wait to build them into a course.

KEY DETAILS

Date: 8-9 August 2026
Location: Sunshine Coast, Qld, Australia
Duration: 24 hour event, full and half course
Entries: Open Now!
Super Early Bird: Ends 31 Jan 2026
Early Bird: Ends 30 April 2026
Team size: 2 person, 4 person

For more information or to register visit: www.hellsbells.com.au

 

We can't wait to show off ANOTHER epic Top Dog 24 course for 2026! 

We've been dreaming about this one for ages and it was exciting to see the 2024 event so popular. Top Dog 24 will be back for 2026 and will be just as awesome in 2025 with an entirely new course but still based out of the Stromlo MTB park location. This is definitely an event to travel for.

KEY DETAILS

Date: 3-4 October 2026
Location: Canberra, ACT, Australia
Duration: 24 hour event, full and half course
Entries: Enter the 2025 event Now!
Team size: 2 person, 4 person

For more information or to register visit: www.topdog24.com.au

 

Buckley's 24 – Back for 2026 and as awesome as ever

After spending so much time on the Surf Coast with the Legend Expedition Race we fell in love with Victoria – we knew we had to return to the region and what better way than with a 24hr Adventure Race. Will Buckley's 24 be based permanently on the Surf Coast or will it travel around Victoria? You'll have to wait for 2026 to find out, but either way it's going to be cool.

KEY DETAILS

Date: 5-6 December 2026
Location: VIC, Australia
Duration: 24 hour event, full and half course
Entries: Enter the 2025 Event Now!
Team size: 2 person, 4 person

For more information or to register visit: www.buckleys24.com.au

Brisbane 6hr 2025 Information Kit

Not long now...make sure you're properly equipped and ready to go!

With just under one week to go the event is shaping up to be an exciting one. The course is set, we're setting up HQ, placing CPs and packing the race packs. This email contains a few important reminders so please read carefully.

Important Documents

It's essential that you carefully read the information pack (click the image above or the link below) which includes all the important information you need, including the mandatory gear list. If you have questions please ask.

How Many Calories Do You Need in Adventure Racing?

120 athletes x 3,000 = 360,000 calories about to be burnt in the Sunny Coast 6hr

One of the most common questions in adventure racing is: how many calories should I be eating? Unlike a road marathon or triathlon, adventure racing throws athletes into long hours of varied intensity — running, paddling, biking, trekking — often with minimal chances to stop and eat properly.

The truth is, you’ll burn thousands of calories in any race, but the real challenge is how much you can comfortably take in while moving. Here’s a breakdown of what to aim for in different race lengths.

6-Hour Adventure Races

In a short race you’ll burn 3,000–4,000 calories total, but you don’t need to replace it all during the event. The goal is to eat enough to keep energy stable and avoid hitting the wall.

  • Target intake: 200–250 calories per hour

  • Total to pack: ~1,200–1,500 calories

  • Best options: energy gels, chews, muesli bars, fruit, small sandwiches

  • Tips: eat every 30–45 minutes; hydrate steadily with electrolytes in hot weather

This is the easiest distance nutritionally — keep it simple and consistent.

24-Hour Adventure Races

Here, nutrition is one of the biggest performance factors. You’ll burn 8,000–12,000 calories across the day. You can’t replace it all, but eating steadily will prevent fatigue and mental crashes.

  • Target intake: 200–300 calories per hour

  • Total to pack: 5,000–7,000 calories (plus meals in TAs)

  • Best options: sandwiches, muesli bars, dried fruit, gels, trail mix, jerky

  • Tips: pack food into 4-hour bags with 800–1,000 calories each; rotate flavors and textures to avoid palate fatigue

Transition Areas (TAs) are a great chance for hot food, potatoes, noodles, fruit, and soup. Use them as resets.

Expedition Races (5–7 Days)

These multi-day epics burn 20,000+ calories, and the challenge shifts from energy to sustainability. Fueling well is as much about comfort and morale as it is about performance.

  • Target intake: 200–300 calories per hour while moving

  • Carried food: gels, chews, sandwiches, bars, dried fruit, trail mix, jerky

  • TA & Camp meals: freeze-dried dinners and breakfasts, wraps, noodles, hearty snacks

  • Tips:

    • Use freeze-dried meals for breakfast and dinner — lightweight but filling

    • Pack substantial meals into TA boxes — sandwiches, pasta, soup

    • Look out for shops and cafés on course: a hot meal, coffee, or pastry can be a huge physical and mental boost

    • Always carry a little extra in case a leg takes longer than expected

Takeaway

  • Eat early and often: don’t wait until you’re hungry

  • Use structure: 4-hour bags work brilliantly for 24hr+ races

  • Mix it up: variety keeps you eating when your appetite dips

  • Think beyond calories: warm meals, comfort snacks, and even a café stop can keep you racing strong

👉 Want full food plans? Check out our detailed guides for 6-hour, 24-hour, and expedition races.

Why Your First Adventure Race with Friends Is More Than Just a Physical Challenge

Signing up for your first adventure race with friends isn’t just about testing your legs and lungs—it’s an adventure in every sense of the word. Sure, you’ll be running, biking, paddling, and maybe even scrambling through the mud, but the real rewards go way beyond the workout. Training and racing as a team means you’ll build resilience, stay motivated, and strengthen friendships in ways a gym session never could.

Here are three research-backed reasons why adventure race training (and racing!) is so beneficial:

1. Nature Gives Your Mind a Boost 🌿

Exercising outdoors isn’t just refreshing—it’s scientifically proven to make you feel better. Studies show that being active in natural environments reduces stress, improves mood, and helps restore focus compared to indoor exercise. That means every trail run, paddle, or bike ride is not only building your endurance but also strengthening your mental resilience.

When race day comes and you’re navigating through unfamiliar terrain or tackling that last brutal climb, it’s this outdoor training that helps keep your head clear and your spirits high.

2. Friends Keep You Motivated 💪

We’ve all had days where motivation dips. The secret weapon? Training with friends. Research shows people are more consistent and stick with exercise longer when they do it in groups. Why? Because there’s accountability, encouragement, and—let’s be honest—a bit of healthy peer pressure.

Adventure races take this to the next level: you literally can’t finish without your teammates. Training in a group means you’ll push harder, laugh more, and turn tough sessions into stories worth telling.

3. Fitness Meets Friendship 🤝

Adventure race training is about way more than physical fitness. Sure, you’ll get stronger, fitter, and faster—but you’ll also be building something deeper. Group exercise has been shown to improve social well-being and connection. Adventure training sessions—whether it’s a long mountain bike ride, a navigation practice, or a muddy trail run—are shared experiences that build trust, communication, and memories that stick long after the finish line.

It’s not just about crossing the line—it’s about crossing it together.

The Bottom Line

Training for your first adventure race with friends isn’t just about the physical challenge. It’s about nature therapy, built-in motivation, and the kind of friendships that come from doing something epic together. You’ll get fitter, feel better, and walk away with stories that beat any gym session.

So grab a friend, sign up, and start training—you’ll thank yourself (and each other) at the finish line.

References

  • Pretty, J., Peacock, J., Sellens, M., & Griffin, M. (2005). The mental and physical health outcomes of green exercise. International Journal of Environmental Health Research, 15(5), 319–337.

  • Barton, J., & Pretty, J. (2010). What is the best dose of nature and green exercise for improving mental health?Environmental Science & Technology, 44(10), 3947–3955.

  • Burke, S. M., Carron, A. V., Eys, M. A., Ntoumanis, N., & Estabrooks, P. A. (2006). Group versus individual approach? A meta-analysis of the effectiveness of interventions to promote physical activity. Sport and Exercise Psychology Review, 2(1), 19–35.

  • Estabrooks, P. A., Harden, S. M., & Burke, S. M. (2019). Group dynamics in physical activity promotion: What works? Social and Personality Psychology Compass, 13(3), e12425.

  • Beauchamp, M. R., Puterman, E., & Lubans, D. R. (2018). Group-based physical activity for older adults: A scoping review. American Journal of Health Behavior, 42(3), 286–303.