Wild&Co 24–48 Hour Adventure Races offer multiple course options designed to suit different experience levels and goals.
Depending on the event, teams may choose from Full Course, Half Course options.
All courses deliver a true long-format adventure racing experience, combining trekking, mountain biking, kayaking and navigation across challenging and varied terrain.
24–48 Hour Course Options
Wild&Co long-format adventure races range from 24 to 48 hours in duration and include a variety of course options depending on the event.
Full Course
The Full Course is the ultimate test of physical and mental limits. It is the major focus of each event and the crown jewel for most teams. This course is tough and may have teams on the move for 24 hours or more, and not all teams are expected to complete it. It wouldn’t have a reputation as a tough event if everyone could finish.
With good teamwork and determination, finishing teams can expect to spend anywhere from 18 to 48 hours on the course, depending on the event. No specific provisions are made for sleeping, so teams must plan their own sleep strategy.
Half Course
The Half Course is designed to provide a shorter but still demanding long-format adventure race experience.
Teams begin the race alongside Full Course teams before branching off onto their specific course. These courses are often interwoven with the Full Course, meaning teams may travel many of the same sections.
Teams in these categories have the full event time limit to complete their course, whether that be 24 or 48 hours, depending on the event.
Which 24–48 Hour Course Is Right For You?
The choice is entirely up to you; however, teams new to long-format adventure racing are encouraged to consider the Half Course as their first step. The shorter distance and additional time provide a greater chance of finishing.
Teams will have more opportunity to recover from navigational errors and can spend longer in transition areas warming up and eating.
Novice teams are welcome to enter the Full Course but should be aware that it will be hard, technical, and that there is a real chance they may not finish. That said, many teams have successfully completed the Full Course in past events after stepping up to the challenge.
Course Release & Race Briefing
A course outline and logistics diagram will be released approximately one week prior to the event as part of the event information kit. This allows teams to finalise equipment, food planning and travel logistics, and arrive with only the equipment required.
The detailed course is released to teams at race registration, approximately three hours before the race start. At registration, teams receive:
Two sets of waterproof course maps
The official course notes
GPS tracking device and timing chip
Access to phones, internet, tablets and other external communication is permitted prior to the race start for planning purposes.
24–48 Hour Distances
24-Hour Event Distances
Full Course
In very general terms, Full Course teams can expect approximate total distances of:
Trekking: 25–35km
Mountain biking: 60–70km
Kayaking: 15–25km
Half Course
In very general terms, Half Course teams can expect approximate total distances of:
Trekking: 12–20km
Mountain biking: 30–50km
Kayaking: 8–15km
48-Hour Event Distances
Full Course
In very general terms, Full Course teams can expect approximate total distances of:
Trekking: 50–60km
Mountain biking: 110–130km
Kayaking: 40–50km
Half Course
In very general terms, Geo-Half Course teams can expect approximate total distances of:
Trekking: 25–35km
Mountain biking: 60–70km
Kayaking: 15–25km
24–48 Hour Format
Wild&Co 24–48 Hour Adventure Races are linear events. All teams begin at the same location and navigate their way through each leg consecutively. At the end of each leg is a Transition Area, where teams change from one discipline to another.
At most Transition Areas, teams will be met by the transition crew and any supporters who choose to attend.
Teams may be transported to the start line; however, the race will always finish at Race HQ.
While on the course, team members must remain within 100 metres of each other at all times. If a team member withdraws, the team will not receive an official finishing place. The team may be permitted to continue Unranked, provided a minimum of two competitors remain.
The winning team in each category will be the first team to cross the finish line after successfully navigating all legs of the course and finishing with all the team members they started with.
Cut-Offs & Time Limits
Our aim is to give teams the opportunity to challenge themselves non-stop for the full duration of the event, whether 24 or 48 hours. Even if a team is moving slowly, they should still be able to remain on the course for the full event time limit, regardless of how far they progress.
Teams must, however, return to Race HQ for the official race finish.
